Adam Hickey Minneapolis, most days.

Independent Product Designer

Product design for software that got complicated.

I help product teams untangle complex software, decide what’s worth changing, and carry the clearest direction into a working product.

Selected clients

Cargill
CBRE
Dr Pepper
Intel
Lund
Toro

The design-to-build shift

01

For thirteen years, my job ended at the handoff.

I designed the product. Somebody else built it. Then a specification, and months before anyone could see what survived the translation.

02

That gap has mostly closed.

The judgment didn’t change. The distance between thinking and making did. I can try more directions before committing to one, put a working prototype in front of people in days, and build smaller products outright.

03

Deciding what is worth building is still the whole job.

Growing is easy. Pruning is the craft. These tools will build whatever you ask for, which makes asking for the right thing the entire game. Twenty years is what tells me which idea earns the effort and which quietly creates three new problems.

Built end to end

The product thinking, the design, the code and the handover, all mine. Not concepts: real products, each left with the person it was made for and a way to keep it current without me. They are the proof behind the Working Product Prototype engagement: what one experienced person can shape, build, verify and stand behind.

Door County Found homepage: a vintage travel-poster layout with the headline “Door County, the way we know it” over a topographic map and three photo prints labeled Sister Bay, Baileys Harbor and Jacksonport.

For my sister

Door County Found

A regional travel guide where every place is structured data rather than a blog post, so dog-friendly and vegetarian work as real filters instead of tags. I built the product, the identity, and the editing workflow my sister uses to keep it current.

  • Visual identity
  • Information architecture
  • Astro build

How I built it

  1. The Lucy Learns splash screen: the app name in a tall serif above an illustration of a black Labrador and her person crouched nose to nose, with the build version below.

    01 Built for one dog in particular

  2. Lucy Learns home screen: the Calm Door Greetings track and today’s homework with a Start session button.

    02 Today’s session, already chosen

  3. End of session: Level 1 cleared, ready for the next step.

    03 End on a win, next one queued

For Lucy

Lucy Learns

A mobile app that turns a professional trainer’s handouts into guided sessions you can run with a leash in one hand. One instruction per screen, a live rep tally, steps read aloud or turned on a timer, and progress tracked in the levels the trainer already uses. Installs to the phone and works offline.

  • Product design
  • Illustration
  • Mobile / PWA

How I built it

While We’re Here as a square hardcover, the title set in tall black Didone capitals over a watercolour bloom crossed by fine technical draughting, with two open spreads behind it.

And a book

While We’re Here

A square hardcover of small essays on attention, time, and being alive. HTML and CSS are the production system, and the deliverable is a press-ready PDF rather than a website.

How I built it

Identity and illustration, for clients

I take on identity and illustration work too, now and then, mostly when it connects to a product, a publication or an idea I am already helping shape. Brand identity, character illustration and a living design system for RBA itself, for clients from an online mental health startup to Dr Pepper Snapple. Not the center of the practice: the same judgment, at a different scale.

Something here look like the problem you have? Start a conversation.

About

Adam Hickey is an independent product designer in Minneapolis, Minnesota, who works with product leaders on software that has grown complicated: product clarity, design system foundations, embedded senior design and working prototypes, after twenty years in enterprise consulting and studio design.

Complicated software is my favorite kind of problem. It took twenty years and two careers to be able to say that.

Craft · 2005-2013I started in graphic and digital design and spent eight years as a hybrid designer / developer across three studios, the last five at Pixel Farm. Two iOS apps, a boat configurator for Lund, and the front end under a lot of it. Designing and building weren’t separate jobs yet, so I did both, in a room where whoever shipped it sat close enough to argue with.

Systems · 2013-2026The work grew into UX and product design, and then into thirteen years at RBA consulting on large enterprise products, for CBRE, Toro, Banner Bank, International Trucks. That’s where I learned that most design problems are communication problems, and that coherence at scale takes systems: design systems, governance, shared patterns, honest measurement. The longest engagement was building and operating a UX practice inside a global enterprise — some of it explained in public, to a user group with the same problems.

Independent · 2026After thirteen years of consulting inside one firm, I left to run my own practice. The loop has closed back to where it started, and I build again, with what I know now about the parts that get complicated: the product judgment, the systems, the design, and increasingly the code.

Experience is compressed time: decades of pattern recognition, delivered in days. Twenty years is not only a length but the questions that get to the real problem and the structures that make a kickoff work. Those accumulate, and the practice doesn’t need to get bigger to keep getting better at this.

What I still look for is whether the work keeps guiding people long after the project ends. Not whether the deliverables were good, but whether the team is better at this than it was. That’s the test.

Lucy(Lucy approves of this message from her curled-up spot nearby)

Contact

Describe what is happening

Send me a few sentences about your product and what makes this important now. The first conversation is diagnosis, not a pitch: I will tell you plainly which engagement fits, and if none of them do, I will say so. Agencies and studios: I take senior freelance workstreams too, after thirteen years of delivering through a consultancy. Based in Minneapolis, working remote.

Or write to adam@adamhickey.com directly.